As CPUs and roger freitas, the eroticism of emasculation: confronting the baroque body of the castratoGPUs continue to get more powerful with each new generation, the push for ever more realistic graphics in blockbuster games shows no signs of slowing down. Today's best-looking titles already look stunning, so how much better can they possibly get?
Which technologies will become as commonplace as texture filtering or normal mapping is today? What systems will help developers reach these higher standards? Join us as we take a look at what awaits us in the future of 3D graphics.
Before we head off into the future, it's worth taking stock of the advances in 3D graphics over the years. Much of the theoretical aspects of 3D rendering (e.g. vertex transformations, viewport projections, lighting models) are decades old, if not older.
Take the humble z-buffer, as an example. This is nothing more than a portion of memory used to store depth information about objects in a scene and is primarily used to determine whether or not a surface is hidden behind something else (which in turn allows objects to be discarded, instead of rendering them and can also be used to generate shadows).
The concept of the z-buffer is generally attributed to Ph.D. student Wolfgang Straßer, 1974, working at TU Berlin at the time. The first commercial hardware to make use of the buffer appeared within 5 years or so, but the general public would have to wait over 20 years, until the mid-90s, for the arrival of the Nintendo 64 and its z-buffer enabled Reality co-processor.
Malicious Android apps sneak malware onto your phone with droppers'Guardians of the Galaxy' actors respond to James Gunn firingMalicious Android apps sneak malware onto your phone with droppersTwitter users roast Forbes for a bad take about libraries and AmazonSpace photos show the UK turned from green to brown by heat waves6 'Harry Potter and the Cursed Child' clues that won't spoil the story'Wonder Woman 1984' ComicNobody can handle the ending of the 'Riverdale' season 3 trailer'Wonder Woman 1984' ComicA comprehensive guide to Nick Jonas' career thus farMan films the moment Tiger Woods' golf ball knocks him off his feetHillary Clinton's Blackberry meme led to initial questions about her emailOrlando needs blood donations after deadliest mass shooting in U.S. historyElon Musk, farting unicorn artist reach agreement and end feudThe best trailers from Comic Con 2018, rankedClinton's viral burn: When the adults in the room start acting like trolls'Wonder Woman 1984' director Patty Jenkins explains the '80s settingLittle girl's official adoption hearing gets a magical Disney twistScientists won't need to dig far to find signs of life on Jupiter's moon EuropaA comprehensive guide to Nick Jonas' career thus far Five in the Colonies: Enid Blyton’s Sri Lankan Adventures by Randy Boyagoda On Parade by Jenny Hendrix Light and Diabolical; Coming Off the Beats by Lorin Stein On Uncle Vanya: Part 1 by Clancy Martin 50 Shades of Wednesday by The Paris Review This Side of Paradise by Rachael Maddux TPR vs. High Times: Smoke ’Em If You Got ’Em by Cody Wiewandt You’re at a Justin Bieber Concert by Evan James Watch: Dorothy Parker “Reads” by Sadie Stein What We’re Loving: Toomer, Kusama, and Train by The Paris Review Subversive Chic: Elsa Schiaparelli and Miuccia Prada by Katherine Bernard Transatlantic by Maggie Shipstead D. H. Lawrence’s “Pomegranate” by Eli Mandel Disaster in the Ninth by Christopher Cox An Arrow in Flight: The Pleasures of Mary Lavin by Belinda McKeon What We’re Loving: Giant Dollhouses, Literary Art, Sade by The Paris Review Dance to the Music of Time: Tacita Dean at the New Museum by Joanne McNeil Watch: Issue 201 in Action! by Noah Wunsch Salinger Foods, Austen Portraits by The Paris Review Wednesday: Me by Witold Gombrowicz
1.9921s , 10165.2421875 kb
Copyright © 2025 Powered by 【roger freitas, the eroticism of emasculation: confronting the baroque body of the castrato】,Prosperous Times Information Network